13 Comments
May 25, 2021Liked by Aaron A. Reed

First of all, let me say I am LOVING this series! Loving it. So wonderful to hear the back story of many of my favorite games.

In fact, this article specifically inspired me to create an Interactive Fiction game called "Stab the Assassin" which you can play for free at the link below (no ads either). The gameplay is a lot different (more akin to Werewolves/Among Us) but the layout and shape of the ship are exactly based on Hunt the Wumpus (dodecahedron) in tribute to that pioneering game.

https://dashingdon.com/play/samursu/stab-the-assassin/mygame/

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Feb 24, 2021Liked by Aaron A. Reed

You can play the teletype version at the Computer History Museum in Seattle!

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Hunt the Wumpus is one of my favourite games from the 80s, but I met only the graphical version for TI 99/4. Good to know the original is a text game. :D

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I remember playing Hunt the Wumpus in the "Teletype Age."

My cousin had a stack of copies of Creative Computing, and I recall reading the article and listing for Wumpus 2. I typed in the listing when I got my first PC in 1983; there were a lot fancier games available at the time, but I knew BASIC and used published games as a way of learning design.

I subscribed to PCC in the late 80s, when I thought my career path might include educational software design. It was still a newsprint "zine" with clip-art illustrations!

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Fascinating stuff! One point, if Wumpus replicated a 20 sided shape that would be an icosahedron or a d20 to roleplayers.

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Thanks for this! I love the opening and this is exactly what I wanted from this series. Personally, I remember 'Hunt the Wumpus'. It was a hot summer day in a frigid computer lab with ti-49 computers and honestly I remember it with the spirit of Alan Kay wandering the aisles checking on us. Beautify and inspiring - thank you.

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