15 Comments
Apr 29, 2021Liked by Aaron A. Reed

Definitely one of my very favorite Infocom games. It's a shame Ms. Briggs never made another game, as she definitely had a feel for how to create true interactive fiction, especially how to handle plot. I wonder if she knows about modern authoring systems like Inform and the like? Maybe she could be convinced to try her hand again...

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Apr 29, 2021Liked by Aaron A. Reed

Being 12 at the time, I didn't want to play a pirate game where I didn't get to play the pirate (and had to play a girl at that). Was very much in Fred Savage "Is there kissing?" mode (appropriate as The Princess Bride came out the same year). That said, a year or so later, I recall playing through Moonmist as both male and female, so apparently like Fred, I grew to not mind it as much.

Honestly, reading the end brings back the bad memories of watching Infocom fall apart in real time. They, Epyx, and Atari - the games companies of my youth - all seemed to blow up right around the time that Commodore ultimately did, and it was sad times.

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> every corner of the 64K allotted

Wouldn't that be 128K? That would be the upper size limit of the Z-code file, at least. Plundered Hearts is about 126K, which seems to be about the normal size for a late-era "small" game.

There was an article in the Winter/Spring 1988 edition of The Status Line ("What about Atari 8-bits and the Commodore 64?") that talks about the size limitations of different platforms. It doesn't go into a whole lot of detail, but it does have a chart of the sizes of the games, in release order, and lines showing the approximate size limits for TI99, Atari and C-64.

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this was an excellent read - a bit of everything in this story!

regarding the clothing simulation: was the "first" for infocom that the clothing simulation was a separate source file? or were its contents (dresses, broaches) the "first"? or maybe something else?

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Do you know if the sample game ("a game tester assigned increasingly surreal tasks") is available please?

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I have not played through all the Infocom games yet and this is one I should certainly do soon. Here's a question though - does playing as a woman in Leather Goddesses of Phobos (I did both as a kid) count in terms of female protagonist? You can certainly make the argument that not much really changes either way and so it's just a slight variation on AFGNCAAP but it should sort of half count. :)

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> But it’s worth nothing that Briggs certainly did this deliberately,

Unfortunate typo!

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