50 Years of Text Games
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Final Overstock Sale!
May 22
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Aaron A. Reed
10
November 2024
Procedural text and tabletop roleplaying
What can digital games learn from analog tabletop storytelling games... and vice versa?
Nov 13, 2024
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Aaron A. Reed
35
1
October 2024
Fall Updates
Oct 1, 2024
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Aaron A. Reed
18
5
July 2024
Stephen King's The Mist
In this bookware text adventure from the 1980s, a young writer faced the thankless challenge of adapting a superstar's bleak story into a playable…
Jul 16, 2024
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Aaron A. Reed
22
3
May 2024
Genre Explorations: Wordplay
The power of language to embrace contradictions and playfully conflate signs with signifiers has long been a strength of interactive fiction.
May 28, 2024
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Aaron A. Reed
18
1
April 2024
"Further Explorations" Now Available!
The 50 Years of Text Games bonus book is now available, featuring chapters on fan favorites like Planetfall and Anchorhead, a detailed timeline of…
Apr 4, 2024
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Aaron A. Reed
16
3
March 2024
Posters and Merch Now Available!
Mar 1, 2024
•
Aaron A. Reed
19
4
October 2023
Print-on-Demand Edition of "50 Years of Text Games" Now Available!
Oct 21, 2023
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Aaron A. Reed
21
5
July 2023
The print edition sold out!
Jul 28, 2023
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Aaron A. Reed
12
4
Inventory Fire Sale Soon, Print-on-Demand News
Jul 24, 2023
•
Aaron A. Reed
18
2
The Antagonists
Type-in books once promised full computer games encoded in the pages of a printed paperback. But the delicate balancing act of a game easy enough to…
Jul 19, 2023
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Aaron A. Reed
28
3
May 2023
Christopher Strachey and the Dawn of Interactive Text
Twenty-five years before "Adventure," the godfather of interactive text was experimenting with computer text that could tease, advise, and be playful.
May 16, 2023
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Aaron A. Reed
23
3
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