50 Years of Text Games
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Procedural text and tabletop roleplaying
What can digital games learn from analog tabletop storytelling games... and vice versa?
Nov 13
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Aaron A. Reed
12
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50 Years of Text Games
Procedural text and tabletop roleplaying
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October 2024
Fall Updates
Oct 1
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Aaron A. Reed
18
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50 Years of Text Games
Fall Updates
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July 2024
Stephen King's The Mist
In this bookware text adventure from the 1980s, a young writer faced the thankless challenge of adapting a superstar's bleak story into a playable…
Jul 16
•
Aaron A. Reed
21
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50 Years of Text Games
Stephen King's The Mist
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May 2024
Genre Explorations: Wordplay
The power of language to embrace contradictions and playfully conflate signs with signifiers has long been a strength of interactive fiction.
May 28
•
Aaron A. Reed
16
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50 Years of Text Games
Genre Explorations: Wordplay
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April 2024
"Further Explorations" Now Available!
The 50 Years of Text Games bonus book is now available, featuring chapters on fan favorites like Planetfall and Anchorhead, a detailed timeline of…
Apr 4
•
Aaron A. Reed
16
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50 Years of Text Games
"Further Explorations" Now Available!
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March 2024
Posters and Merch Now Available!
Mar 1
•
Aaron A. Reed
18
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50 Years of Text Games
Posters and Merch Now Available!
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October 2023
Print-on-Demand Edition of "50 Years of Text Games" Now Available!
Oct 21, 2023
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Aaron A. Reed
20
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50 Years of Text Games
Print-on-Demand Edition of "50 Years of Text Games" Now Available!
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July 2023
The print edition sold out!
Jul 28, 2023
•
Aaron A. Reed
12
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50 Years of Text Games
The print edition sold out!
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Inventory Fire Sale Soon, Print-on-Demand News
Jul 24, 2023
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Aaron A. Reed
18
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50 Years of Text Games
Inventory Fire Sale Soon, Print-on-Demand News
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The Antagonists
Type-in books once promised full computer games encoded in the pages of a printed paperback. But the delicate balancing act of a game easy enough to…
Jul 19, 2023
•
Aaron A. Reed
28
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50 Years of Text Games
The Antagonists
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May 2023
Christopher Strachey and the Dawn of Interactive Text
Twenty-five years before "Adventure," the godfather of interactive text was experimenting with computer text that could tease, advise, and be playful.
May 16, 2023
•
Aaron A. Reed
23
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50 Years of Text Games
Christopher Strachey and the Dawn of Interactive Text
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April 2023
The Gostak
The interactive fiction game that made its players learn a whole new language to play.
Apr 16, 2023
•
Aaron A. Reed
35
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50 Years of Text Games
The Gostak
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